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The Armored Golem is a hostile mob added by the Better Dungeons mod.  This small golem looks a little like a cross between a villager and a vanilla iron golem. Its behaviour is similar to the Better Dungeons Walker.  Armored Golems vary in type and level.  The level of the mob determines the material used for its weapons and armor:

Level 0 - Leather/Wood

Level 1 - Chain/Stone

Level 2 - Iron/Iron

Level 3 - Gold/Gold

Level 4 - Diamond/Diamond

Location[]

Armored Golems spawn naturally in Better Dungeons castles located between 6000 and 7000 blocks from spawn with "default" mob set in their configuration.  They can also be spawned in creative mode using the "Golem" item (id 7607:113).

Behaviour[]

Idle Armored Golems will sit and stand and also converse with other Armored Golems using iage bubbles.  They will mount any cow or pig in range as a priority.  Mounted Armored Golems have increased movement speed.  These mobs use the same AI as the Better Dungeons Walker and have many similar attacks and behaviours, such as defending with a shield and sneaking while aiming bows, 

There are ten types of  Armored Golem that can be spawned:

  • Defender - Armed with a sword
  • Archer - Armed with a bow for ranged attacks
  • Gunner - Armed with a pistol for ranged attacks
  • Bannerman - Uses its banner for attacks
  • Berserker - Armed with a Better Dungeons Bigsword
  • Assassin - Armed with a dagger, has a teleport attack that does double damage
  • Spearman - Armed with a spear , has a knockback attack.  Cannot mount.

Natural Enemies[]

Aside from attacking players, Armored Golems will immediately attack any of the following mobs within range:

Boss[]

The boss mob for Armored Golem castles is the Better Dungeons Golem Boss .

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