This article may not be 100% accurate due to an upcoming modpack version. This mod was removed in Hexxit 2.0.1c
|
The Asgard Shield mod is an expansive mod that adds many new elements to the game, most notably shields. It also has several addons, which increase the volume of content it delivers.
Addons in Hexxit: Harken Scythe, Ender/Nether, Hallowed

A player wearing an ender shield as a chestplate
Using Shields[]
The shields are used by equipping them in your hotbar. To block, right click when the shield is in your hand or when you are holding a vanilla sword. The shield will override some melee weapons' blocks when held in the hotbar. When held, the shield blocks a percentage of damage received, rounded to the nearest half heart. When you equip a shield an indicator will appear between your health and food bars. The indicator starts empty and fills up over time, and when it is full you can activate the Vanguard ability, knocking back and debuffing mobs and refilling your. The shield will grant a passive defense buff when held in your hand, but not in your hotbar. Giant Swords and a few mod swords will not function with the auto-shield-block feature and will block normally, though Giant Swords have similar defensive abilities to shields. Each shield has a special perk and a weakness. Both are visible in game as flavor text when the item is moused over. Note that it seems if you hold right click until the shield bar is fully depleted, the icons will change to a cracked version and the meter will recharge much slower with a chance for the shield to break. It will also become impossible to block while the meter is recharging.

Shield Indicator
Types of Shields[]
There is a standard and gilded variant of every shield. The gilded shields have increased stats, durability, and the Guard Gauge will drop half as quickly as the standard version. The special perk and weakness are also affected, always positively. Gilded shields are crafted by surrounding a normal shield with eight gold ingots in a crafting table, but this recipe is currently bugged and may crash the game or yield an entirely different shield of a non-gilded variety. Until this is fixed, the only way to obtain gilded shields is by looting. Although the recipes for gilded Ender and Diamond Shields still work and give the correct shield.
Image | Material | Special Perk | Weakness |
Wooden |
Arrow Catch (50%- On successful guard allows player to collect foes arrows) |
Fire Damage (Fire burns quickly through wood, be careful) | |
Gilded Wooden | Arrow Catch (100%- On successful guard allows player to collect foes arrows) | Fire Damage (Fire burns quickly through wood, be careful) | |
Stone | Fire Resistant (50%- On guard to reduce all damage to shield) | Explosive Damage (Stone breaks easily from strong overwhelming damage) | |
Gilded Stone | Fire Resistant (100%- On guard to reduce all damage to shield) | Explosive Damage (Stone breaks easily from strong overwhelming damage) | |
Iron | Explosive Resistant (50%- Less explosion durability damage when guarding) | Water Damage (Iron begins to rust in water decreasing durability fast) | |
Gilded Iron | Explosive Resistant (100%- Less explosion durability damage when guarding) | Water Damage (Iron begins to rust in water decreasing durability fast) | |
Reflected Damage (Reflected damage also damages durability) | |||
Reflected Damage (Reflected damage also damages durability) | |||
Nether Quartz | Fire Catch (50%- On successful guard allows player to collect fire as item from blaze fireballs) | Fatigue (Shield seems to be very heavy so it drains your hunger quickly when guarding) | |
Gilded Nether Quatz | Fire Catch (100%- On successful guard allows player to collect fire as item from blaze fireballs) | Fatigue (Shield seems to be very heavy so it drains your hunger quickly when guarding) | |
Skull |
Fear (15%- On successful guard controls attacker to attack other targets or commit suicide)
|
Brittle Bones (10%- On Successful guard to receive x3 durability damage) | |
Gilded Skull | Fear (30%- On successful guard controls attacker to attack other targets or commit suicide)
|
Brittle Bones (10%- On Successful guard to receive x3 durability damage) | |
Livingmetal | Soul Matrix (10%- On successful guard to activate a defensive barrier around the player, absorbs up to 20 damage) | Soul Eater (Uses Soulkeeper charges to activate Matrix barrier. Cost 1 soul) | |
Gilded Livingmetal | Soul Matrix (10%- On successful guard to activate a defensive barrier around the player, absorbs up to 30 damage) | Soul Eater (Uses Soulkeeper charges to activate Matrix barrier. Cost 1 soul) | |
Ender | Teleport Displace (20%- On successful guard teleports attacker away from player) | Ender Damage (Ender Creatures bypass through shield ignoring her block) | |
Gilded Ender | Teleport Displace (40%- On successful guard teleports attacker away from player) | Ender Damage (Ender Creatures bypass through shield ignoring her block) | |
Biomass | Blood Matrix (10%- On successful guard to activate a defensive barrier around the player, absorbs up to 20 damage) | Blood Drinker (Uses Soulkeeper charges to activate Matrix barrier. Cost 1 blood) | |
Gilded Biomass | Blood Matrix (10%- On successful guard to activate a defensive barrier around the player, absorbs up to 30 damage) | Blood Drinker (Uses Soulkeeper charges to activate Matrix barrier. Cost 1 blood) | |
Patchwork | Foulness (10%- On successful guard effects attacker with nausea) | Foulness (5%- On successful guard effects player with nausea) | |
Gilded Patchwork | Foulness (20%- On successful guard effects attacker with nausea) | Foulness (5%- On successful guard effects player with nausea) |
Using Giant Swords[]
While held, giant swords offer excellent offense and defense. They hit harder than vanilla swords, and while blocking greatly reduce incoming damage. However, unlike regular swords, they have a limited amount of blocking time, which needs to recharge after being consumed. This is displayed in the HUD above the food bar, opposite the armor bar, when blocking or recharging.

Giant sword block indicator.
Types of Giant Swords[]
Addons[]
There are three addons to the pack in Hexxit.
Harken Scythe adds the Biomass and Livingmetal items.
Ender/Nether adds the Ender and Nether Quartz items.
Hallowed adds the Skull and Patchwork items.
Bugs[]
- There is a glitch where, if you open up the Armor Stands' interface, you can equip a shield on your chestplate spot. However, this is also possible by shift-clicking a shield, it will go into the chestplate slot. Each shield appears as a colored ( the color is respective to the shield ) leather chest plate.
- Both the shield and giant sword blocking indicators in the HUD flash blue every second or so. This is evidently a bug.
Trivia[]
- Skulls for the Skull items can now be found in most caves and mineshafts.
- In old version of Hexxit, if you try to surround a normal quality shield in a crafting table with 8 gold ingots, it will not give you a gilded shield, but will instead give you another shield or a giant sword, and it will crash the game, even if you don't try to take the newly crafted item.