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This page is for information about the Backpacks configuration file. This information may be found under the Configuration File called Backpacks.cfg.

Values Edit

Section Argument Name Default Description
general B:airshipModCompatibility false When set to true, backpacks require a Chest in the recipe.
general I:backpackSizeL 6 The number of rows for a Large Backpack to have. Each row is 9 slots.
general I:backpackSizeM 3 The number of rows for a Backpack to have. Each row is 9 slots.
general I:enderRecipe 0 When set to 1, the ender backpack requires an Eye of Ender instead of an Ender Chest when set to 0.
general I:maxBackpackAmount 0 The number of backpacks a player can have in their inventory. When set to 0, unlimited backpacks may be kept. This value cannot exceed 36.
general B:openOnlyWearedBackpacks false When set to true, only backpacks worn on the chest slot may be opened.
item I:backpackId 5401 The base ID for backpacks. Colored variants are values after the : in-game, and are off this ID.
item I:boundLetherId 5402 The base ID for Bound Leather.
item I:tannedLeatherId 5403 The base ID for Tanned Leather.
item I:workbenchBackpackId 5404 The base ID for the workbench (Crafting) backpacks.

Default Config Edit


# Configuration file

####################
# general
####################

general {
    # ##############
    # If true normal backpack requires a chest in the middle
    # ##############
    B:airshipModCompatibility=false

    # ##############
    # Number of rows (9 slots) a backpack has
    # valid: integers 1-6
    # ##############
    I:backpackSizeL=6
    I:backpackSizeM=3

    # ##############
    # Recipe to craft ender backpack
    # 0 ender chest
    # 1 eye of the ender
    # ##############
    I:enderRecipe=0

    # ##############
    # Number of backpacks a player can have in his inventory
    # valid: integers 0-36
    # 0 = unlimited
    # ##############
    I:maxBackpackAmount=0

    # ##############
    # If true you can only open a backpack that you wear in your chest slot
    # ##############
    B:openOnlyWearedBackpacks=false
}


####################
# item
####################

item {
    I:backpackId=5401
    I:boundLeatherId=5402
    I:tannedLeatherId=5403
    I:workbenchBackpackId=5404
}