The Better Dungeons is a mod which adds new dungeons and mobs, bosses, and items to Hexxit. Conquering one of these dungeons is very rewarding as they hold chests filled with loot. However, there are monsters and traps in these dungeons, making them a challenge to complete. Most of the dungeons contain a boss, a significantly stronger mob within the dungeon which drops rare items.

Dungeons[edit | edit source]

There are 12 types of dungeons in the mod. Two of them are only available in Creative mode.

Mobs[edit | edit source]

Dungeons contain hostile mobs which will attack the player. Type of mobs encountered will depend on the dungeon's distance from the player's initial spawnpoint.

Mob Types[edit | edit source]

  • Defender - Armed with a shield, this mob type will deflect arrows and block attacks.
  • Healer - Armed with a Heal Staff, this mob will heal injured mobs in a group.
  • Grenadier - Armed with Essence grenades, this mob will attack by throwing grenades at the player.
  • Archer - Armed with a bow, this mob will use ranged attacks and sneak around corners.
  • Gunner - Armed with a revolver, this mob type will use ranged attacks and sneak around corners.
  • Bannerman - Armed with a comically large banner, this mob uses its flag for melee attacks, additionally, buffs itself and nearby units of it's type with protection and speed.
  • Berserker - Armed with an Iron or Diamond Bigsword, this mob uses melee attacks.
  • Ninja - Armed with an Iron or Diamond Dagger, this mob uses melee attacks.
  • Hooker - Armed with a Hookshoot, this mob will hook the player to pull into melee range.
  • Spearman - Armed with an Iron or Diamond Spear, this mob uses melee attacks.
  • Captain - These mobs have a feather in their helmet and will lead groups. The captain can also be a type from the list above.

Bosses[edit | edit source]

For the main article, see Bosses.

Default Mob[edit | edit source]

Dungeons set to use the default mob in their configuration file will have a different mob guarding it depending on distance from spawn. The guard mob and the boss mob changes each 1000 blocks.

Any dungeon spawned north of -8000 will have Armored Endermen as the mob type. The Armored Enderman has no boss.

Blocks[edit | edit source]

Items[edit | edit source]

Dungeons have lots of chests containing loot, making them very rewarding to clear.

Utility
Weapons
Ammunition
Tools

Super Tool!

Armor
Materials
Essences
Unsorted/Other

Trivia[edit | edit source]

  • The Better Dungeon mobs will sometimes mount passive mobs such as cows and pigs
  • The mobs will attack Villagers
  • You can equip and armor Mercenaries in Survival and the hostile mobs in Creative Mode

Gallery[edit | edit source]

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