The Better Dungeons mod adds new dungeons and humanoid mobs, bosses, and items to Hexxit. Conquering one of these dungeons is very rewarding as there are many chests to loot. However, there are traps in the dungeon, making it a challenge to complete.


There are 12 types of dungeons in the mod. Two of them are only available in Creative mode.


Mob Types

  • Defender - Armed with a shield, this mob type will block attacks.
  • Healer - Armed with a Heal Staff, this mob will heal like mobs in a group.
  • Grenadier - Armed with Essence grenades, this mob will attack by throwing grenades at the player.
  • Archer - Armed with a bow, this mob will use ranged attacks and sneak around corners.
  • Gunner - Armed with a revolver, this mob type will use ranged attacks and sneak around corners.
  • Bannerman - Armed with a comically large banner, this mob uses its flag for melee attacks.
  • Berserker - Armed with an Iron or Diamond Bigsword, this mob uses melee attacks.
  • Ninja - Armed with an Iron or Diamond Dagger, this mob uses melee attacks.
  • Hookman - Armed with a Hookshoot, this mob will hook the player to pull into melee range.
  • Spearman - Armed with Better Dungeons spear, this mob attacks using its spear for melee attacks.
  • Captain - These mobs have a feather in their helmet and will lead groups. The captain can also be a type from the list above.


For the main article, see Bosses.

Default Mob

Dungeons set to use the default mob in their configuration file will have a different mob guarding it depending on distance from spawn. The guard mob and the boss mob changes each 1000 blocks.

Any dungeon spawned north of -8000 will have Armored Endermen as the mob type. The Armored Enderman has no boss.




Super Tool!



  • The Better Dungeon Mobs will sometimes mount passive mobs such as cows and pigs
  • The Mobs will attack Villagers 
  • You can equip and armor Mercenaries in Survival and you can equip the hostile mobs in Creative Mode


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