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*Both the shield and giant sword blocking indicators in the HUD flash blue every second or so. This is evidently a bug. |
*Both the shield and giant sword blocking indicators in the HUD flash blue every second or so. This is evidently a bug. |
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*Skulls for the Skull items can now be found in most caves and mineshafts. |
*Skulls for the Skull items can now be found in most caves and mineshafts. |
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+ | *To turn a normal quality shield into a "gilded" shield, simply put the shield in a workbench and surround it with 8 gold ingots. |
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[[Category:Mods]] |
[[Category:Mods]] |
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[[Category:Asgard Shield]] |
[[Category:Asgard Shield]] |
Revision as of 05:52, 4 July 2013
The Asgard Shield mod is an expansive mod that adds many new elements to the game, most notably shields. It also has several addons, which increase the volume of content it delivers.
Addons in Hexxit: Harken Scythe, Ender/Nether, Hallowed
Using Shields
The shields are used by equipping them in your hotbar. When you equip a shield an indicator will appear between your health and food bars. The indicator starts empty and fills up over time, but this does not seem to have an effect on the functionality of the shield. The shield DOES NOT passively grant defense when it is not held, but is in the hotbar. When held the shield blocks a percentage of damge received, rounded to the nearest half heart, and when and the right mouse button is pressed, it blocks like a sword does, and prevents most damage. If equipped, the shield's block will override a vanilla sword's block (this seems to work with many non-vanilla weapons as well). That means that when you block with a sword, the shield will apppear in the blocking position until you release it. Each shield has a special perk and a weakness. Both are visible in game as flavor text when the item is moused over.
Types of Shields
There is a standard and gilded variant of every shield. The gilded shields can block for twice the amount of time as the standard ones.
Image | Material | Special Perk | Weakness |
Wooden | Arrow Catch | Fire Damage | |
Gilded Wooden | Arrow Catch | Fire Damage | |
Stone | Fire Resistant | Explosive Damage | |
Gilded Stone | Fire Resistant | Explosive Damage | |
Iron | Explosive Resistant | Water Damage | |
Gilded Iron | Explosive Resistant | Water Damage | |
Diamond | Projectile Reflect | Reflected Damage | |
Gilded Diamond | Projectile Reflect | Reflected Damage | |
Nether Quartz | Fire Catch | Fatigue | |
Gilded Nether Quatz | Fire Catch | Fatigue | |
Skull | Fear | Brittle Bones | |
Gilded Skull | Fear | Brittle Bones | |
Livingmetal | Soul Matrix | Soul Eater | |
Gilded Livingmetal | Soul Matrix | Soul Eater | |
Ender | Teleport Displace | Ender Damage | |
Gilded Ender | Teleport Displace | Ender Damage | |
Biomass | Blood Matrix | Blood Drinker | |
Gilded Biomass | Blood Matrix | Blood Drinker | |
Patchwork | Foulness | Foulness | |
Gilded Patchwork | Foulness | Foulness |
Using Giant Swords
While held, giant swords offer excellent offense and defense. They hit harder than vanilla swords, and while blocking greatly reduce incoming damage. However, unlike regular swords, they have a limited amount of blocking time, which needs to recharge after being consumed. This is displayed in the HUD above the food bar, opposite the armor bar, when blocking or recharging.
Types of Giant Swords
Wood | |
Stone | |
Iron | |
Gold | |
Diamond | |
Nether Quartz | |
Skull | |
Livingmetal | |
Biomass | |
Patchwork |
Addons
There are three addons to the pack in Hexxit.
Harken Scythe adds the Biomass and Livingmetal items.
Ender/Nether adds the Ender and Nether Quartz items.
Hallowed adds the Skull and Patchwork items.
Notes
- Both the shield and giant sword blocking indicators in the HUD flash blue every second or so. This is evidently a bug.
- Skulls for the Skull items can now be found in most caves and mineshafts.
- To turn a normal quality shield into a "gilded" shield, simply put the shield in a workbench and surround it with 8 gold ingots.
All items (16)