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(Notes)
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Souls have multiple outcomes that you must be cautious of. Souls will always give you Hunger for 15 seconds, and the effects range from awesome to deadly. Among the good effects are Invisibility, Instant Health (Effectively making you invincible), Haste, Speed, Night Vision, Fire Resistance, Resistance, and basically every other good effect. However, they may also give you any negative effect. Instant Damage is a death sentence, due to the fact that you take 4 hearts of damage every second until it wears off. Soulweave robes cause you to only get the positive effects, making soul eating a viable tactic in combat so long as you have enough food. All effects last for 1:30 seconds with a consumption of One soul.
 
Souls have multiple outcomes that you must be cautious of. Souls will always give you Hunger for 15 seconds, and the effects range from awesome to deadly. Among the good effects are Invisibility, Instant Health (Effectively making you invincible), Haste, Speed, Night Vision, Fire Resistance, Resistance, and basically every other good effect. However, they may also give you any negative effect. Instant Damage is a death sentence, due to the fact that you take 4 hearts of damage every second until it wears off. Soulweave robes cause you to only get the positive effects, making soul eating a viable tactic in combat so long as you have enough food. All effects last for 1:30 seconds with a consumption of One soul.
 
==Notes==
 
==Notes==
*Drinking multiple doses of Blood/Souls at a time is possible. For each dose you drink in succession, 10 seconds will be added onto t]he duration of the buffs/debuffs.
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*Drinking multiple doses of Blood/Souls at a time is possible. For each dose you drink in succession, 10 seconds will be added onto the duration of the buffs/debuffs.
 
[[Category:Harken Scythe]]
 
[[Category:Harken Scythe]]

Revision as of 01:38, March 20, 2014

Essence Keepers and Essence Vessels alike are fundamental to crafting with the mechanics introduced in Harken Scythe. Upon being created, they may collect souls or blood garnered by using the scythe and glaive's power attacks respectively. When stored 1+ blood, it will rename into Bloodkeeper. When stored 1+ soul, it will rename into Soulkeeper. They may store 20 souls or 40 blood, used in crafting livingmetal and biomass among other things. Make sure you have plenty on you to scoop up any blood or souls left behind after battle.

Essence keeper pic

Essence Keeper

Crafting

Crafting GUI.png


Ender Pearl



Ender Pearl


Ender Pearl


Essence Keeper


[1]

Blood

You can drink the souls and blood. Blood has only two outcomes, dependent on whether or not you are wearing Bloodweave, you will gain 30 seconds of Speed, 4 seconds of Hunger, and 30 seconds of Strength IV. This makes drinking blood a very viable option in combat, provided you have enough food. With enough food and Bloodweave Robes, the Bloodkeeper turns you into a massive damage powerhouse.

Souls

Souls have multiple outcomes that you must be cautious of. Souls will always give you Hunger for 15 seconds, and the effects range from awesome to deadly. Among the good effects are Invisibility, Instant Health (Effectively making you invincible), Haste, Speed, Night Vision, Fire Resistance, Resistance, and basically every other good effect. However, they may also give you any negative effect. Instant Damage is a death sentence, due to the fact that you take 4 hearts of damage every second until it wears off. Soulweave robes cause you to only get the positive effects, making soul eating a viable tactic in combat so long as you have enough food. All effects last for 1:30 seconds with a consumption of One soul.

Notes

  • Drinking multiple doses of Blood/Souls at a time is possible. For each dose you drink in succession, 10 seconds will be added onto the duration of the buffs/debuffs.
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