Hexxit Wiki
Register
(Undo revision 27477 by 47.55.86.197 (talk))
(→‎Augments: Changed Soul to Altar of souls)
Tags: Visual edit apiedit
(33 intermediate revisions by 15 users not shown)
Line 1: Line 1:
  +
{{Mod
 
|image=Harken Scythe.png
  +
|author=Jade Knightblaze
  +
|link=http://www.minecraftforum.net/topic/1519704-
  +
|linkname=MCF Thread
  +
|cver=2.1.6
  +
|cvermc=1.5.2
  +
|lver=2.1.6
  +
|lvermc=1.5.2
  +
}}
 
The '''Harken Scythe''' mod adds a long list of new armors, items, and weapons to be used in the Hexxit Modpack. Each and every weapon serves a special purpose in making other items, improving other items, and making special armors!
   
  +
==Collecting Soul/Blood==
The Harken Scythe mod adds a long list of new armors, items, and weapons to be used in the Hexxit Modpack. Each and every weapon serves a special purpose in making other items, improving other items, and making special armors!
 
  +
Abilities from this mod are acquired by soul gathering or blood gathering to perform the main purpose of the mod. To gather souls or blood, you must use the special attack from a scythe or glaive. To perform this special attack with the weapon, Hold Right Click and release on a mob and it will drop a soul or blood. Scythes and Glaives can be found or crafted.
==Gathering==
 
Abilities from this mod are acquired by soul gathering or blood gathering. To perform either, do the following:
 
   
  +
Use an [http://hexxit.wikia.com/wiki/Essence_Keeper Essence Keeper] to collect the souls or blood.
# Craft or find a [[Scythe]] (for souls) / [[Glaive]] (for blood).
 
# Craft an [[Essence Keeper]] (3 Ender Pearls on bowl shape)
 
# Use the weapon's right-click charge attack to kill mobs. Gather them with the Essence Keeper.
 
# Craft an [[Altar of Souls]] or [[Altar of Blood]] and surround it with [[Soul Crucible|Soul]] /[[Blood Crucible]]s at a 2-block range.
 
# Fill the Crucibles with your Essence Keeper.
 
# Use the Altar to create new materials for weapons and armor.
 
   
 
== Augments ==
 
== Augments ==
   
These are acquired from the Altars of Blood and Soul, or the [[Enchanting Plus|Enchanting Table]] .
+
These are acquired from the [[Altar of Blood]] and [[Altar of Souls]], or the [[Enchanting Plus|Enchanting Table]].
   
 
=== Soul Augments ===
 
=== Soul Augments ===
  +
'''Soulsteal''':
  +
Applicable only to weapons, this augment causes killed mobs to have a chance to drop their souls. 33% chance to drop soul on death per rank. 100% at rank III
   
'''Soulsteal:'''
+
'''Vitality''':
Applicable only to weapons, this augment causes killed mobs to have a chance to drop their souls. 33% <span style="line-height:20px;">chance to drop soul on death per rank. 100% at rank III</span>
+
Applicable only to armor, this augment causes damage received to be occasionally dealt to your hunger bar, rather than your health bar. 5% chance per rank. Max 20% per piece of armor at rank IV
   
'''Vitality:'''
+
'''Blight''':
Applicable only to armor, this augment causes damage received to be occasionally be done to your hunger bar rather than your health bar. 5% chance per rank. Max 20% perpeice of armor at rank IV
+
Applicable only to bows, this afflicts the target with the Wither effect. 5 seconds per rank. Max 15 seconds at rank III
   
  +
'''Ward''': Applicable only to [[Asgard Shield]]s, this augment causes Vanguard to be more accessible. 10% x Rank chance on successful block while Guarding to gain an extra Vanguard Charge.
'''Blight:'''
 
Applicable only to bows, this affects the target with Wither effect. 5 seconds per rank. Max 15 seconds at rank III
 
   
'''Ward:''' Applicable only to Asgard Shields, this augment causes Vanguard to be more accessible. 10% x Rank chance on successful block while Guarding to gain an extra Vanguard Charge. 
+
'''Decapitate''': Applicable to axes, and on rare occasion weapons, this augmentation increases the chance of decapitating a mob and getting their head by 33% per rank.
 
'''Decapitate:''' Applicable to axes, and on rare occasion weapons, this augmentation increases the chance of decapitating a mob and getting their head by 33% per rank.
 
   
 
=== Blood Augments ===
 
=== Blood Augments ===
 
'''Bloodletting''':
 
'''Bloodletting:'''
 
 
Applicable only to weapons, this augment causes the mob to bleed an amount of blood when hit. 10% chance per Rank.
 
Applicable only to weapons, this augment causes the mob to bleed an amount of blood when hit. 10% chance per Rank.
   
'''Exude:'''
+
'''Exude''':
Applicable only to armor, this augment gives a chance reduce poison/wither damage per tick. 4% chance per Rank.
+
Applicable only to armor, this augment gives a chance to reduce poison/wither damage per tick. 4% chance per Rank.
   
'''Hemorrhage:''' Hitting bleedable targets causes them to bleed out for 5 seconds per Rank.
+
'''Hemorrhage''': Hitting bleedable targets causes them to bleed out for 5 seconds per Rank.
   
'''Afterlife:''' 10% x Rank on target death to create an Mob Egg of its type.
+
'''Afterlife''': 10% x Rank on target death to create an Mob Egg of its type.
   
'''Sanguinary: '''​<span style="color:rgb(40,40,40);font-family:Verdana,Geneva,Tahoma,sans-serif;line-height:19px;">Allows Vanguard to heal the player when activated and hits target. By 1/2/3 hearts. 3 Ranks</span>
+
'''Sanguinary: '''Allows Vanguard to heal the player when activated and hits target. By 1/2/3 hearts. 3 Ranks
   
 
==List of new items==
 
==List of new items==
 
 
 
 
*[[Altar of Blood]]
 
*[[Altar of Blood]]
 
*[[Scythe]]
 
*[[Scythe]]
Line 77: Line 77:
 
*[[Creep Block]]
 
*[[Creep Block]]
 
*[[Blood Crucible]]
 
*[[Blood Crucible]]
  +
*[[Altar of Blood]]
 
*[[Lunar Clock]]
 
*[[Lunar Clock]]
 
*[[Soul Crucible]]
 
*[[Soul Crucible]]
 
*[[Altar Of Souls]]
 
*[[Altar Of Souls]]
 
*[[Spectral Dye]]
 
*[[Spectral Dye]]
[[Category:Mods]]
 
[[Category:Harken Scythe]]
 
[[Category:Asgard Shield]]
 

Revision as of 18:47, 23 February 2015


The Harken Scythe mod adds a long list of new armors, items, and weapons to be used in the Hexxit Modpack. Each and every weapon serves a special purpose in making other items, improving other items, and making special armors!

Collecting Soul/Blood

Abilities from this mod are acquired by soul gathering or blood gathering to perform the main purpose of the mod. To gather souls or blood, you must use the special attack from a scythe or glaive. To perform this special attack with the weapon, Hold Right Click and release on a mob and it will drop a soul or blood. Scythes and Glaives can be found or crafted.

Use an Essence Keeper to collect the souls or blood.

Augments

These are acquired from the Altar of Blood and Altar of Souls, or the Enchanting Table.

Soul Augments

Soulsteal: Applicable only to weapons, this augment causes killed mobs to have a chance to drop their souls. 33% chance to drop soul on death per rank. 100% at rank III

Vitality: Applicable only to armor, this augment causes damage received to be occasionally dealt to your hunger bar, rather than your health bar. 5% chance per rank. Max 20% per piece of armor at rank IV

Blight: Applicable only to bows, this afflicts the target with the Wither effect. 5 seconds per rank. Max 15 seconds at rank III

Ward: Applicable only to Asgard Shields, this augment causes Vanguard to be more accessible. 10% x Rank chance on successful block while Guarding to gain an extra Vanguard Charge.

Decapitate: Applicable to axes, and on rare occasion weapons, this augmentation increases the chance of decapitating a mob and getting their head by 33% per rank.

Blood Augments

Bloodletting: Applicable only to weapons, this augment causes the mob to bleed an amount of blood when hit. 10% chance per Rank.

Exude: Applicable only to armor, this augment gives a chance to reduce poison/wither damage per tick. 4% chance per Rank.

Hemorrhage: Hitting bleedable targets causes them to bleed out for 5 seconds per Rank.

Afterlife: 10% x Rank on target death to create an Mob Egg of its type.

Sanguinary: Allows Vanguard to heal the player when activated and hits target. By 1/2/3 hearts. 3 Ranks

List of new items