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Hunter's Handgun is a ranged weapon added by Xeno's Reliquary. It uses different kinds of bullets loaded in a magazine as ammo. Holding down right mouse button with an empty gun will load it if there is a full magazine in inventory. The color of the grip indicates what type of ammunition it is loaded with. This won't work if you don't have the gun loaded with a specific magazine in order to fire out a bullet.

If there are multiple types of magazines in the inventory, the Hunter's Handgun will load the one in the first hotbar slot. Note that when spawned in creative mode or via NEI's cheat mode the durability bar will remain full at all times. It will display the amount of shots left in the magazine if crafted.

The Hunter's Handgun can be crafted with the three separate gun parts (which can be found in top-tier dungeon chests, turtle bosses lairs, or crafted), a slimeball, and five iron ingots.

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The complete Hunter's Handgun

Crafting

Place the Barrel in the top left slot, place the grip in the bottom middle, place the hammer in the top right, place a slimeball in the middle slot and fill the rest with iron ingots.

Trivia

  • Bullets for the Hunter's Handgun are Normal shots, Concussive shots, Storm shots, Seeker shots, Ender shots, and their magazine forms. Not the Revolver bullets. But if you don't want to waste your resources (and have good aiming) just make neutral shots they all have the same damage anyways.
  • Durability only displays ammo you have left, which means the gun won't break.
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