There are many mobs in Hexxit all ranging from small and creepy to giant and heartless. These are just some of them:
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|-valign="top" align="center" |Mob Name||Mob Type||Mod the Mob is found in||Hit Points||Biome Mob is found in | align="left"|Text about the mob||[[File:filename(including extension)|thumb|center|150px]]
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This header will remain in place until it's got most of the mobs in it so it can be referenced.
If you do not understand this learn first and edit lator or put sugestions on the line that says "Please add"
Please add: Mamoth, Ent, Chicabo, Bear, Boar, Minotaur, Haunted Armor, Mimic, and aligator
Mob Name | Mob Type | Mod Pack | Hit Points | Biome | Notes | Image |
---|---|---|---|---|---|---|
Alien Creeper | Creature | Falling Meteors Mod | 20 | Meteor Strikes | They're known to pull in a player within its radius before exploding. Their explosive range is also larger than a standard creeper. It sometimes drops red meteor gems when killed. | |
Armadillo | Creature | Project Zulu | 1-10 | Red Cobble | A mob found in red cobble and biomes. They have a chance of dropping scales upon death. | |
Chocobo | Mob | Chococraft | 30-50 | Anywhere | A wild, ostrich-like bird from the Final Fantasy series of games. Tamed with gysahal green and can be ridden/flown. The yellow and purple can be found in the wild. | |
Comet Kitty | Creature | Falling Meteors Mod | 16 | Kitty Meteors | An adorable otherworldly kitten. It always keeps its helmet. | |
Harbinger | Mob | Harken Scythe | 250 | Anywhere | Has the ability to teleport and spawn in spectral mobs when attacked. | |
Hydra | Boss | Twilight Forest | 2000 | Hydra Lairs within Fire Swamps | A many-headed snake witch groes up to 7 heads. | |
Lich King | Boss | Twilight Forest | 100 | Lich Tower | A tall humanoid skeleton wearing a purple cape, and a large golden crown. | |
Lizard | Creature | Project Zulu | 20 | Desert | The lizard is a hostile mob that will shoot out poison balls at the player. | |
Naga | Boss | Twilight Forest | 200 | Naga Courtyard | A large, serpent-like creature. Decreases in size when damaged. | |
Necromancer | Boss | Better Dungeons | 110 | Necromancer Keeps and Dungeons | Found in a few dungeons. They can nauseate the player, steal HP and summon skeleton bodyguards. | |
Ostrich | Creature | Project Zulu | 15 | Deserts and Savannas | Large, bipedal fowl. | |
Pharaoh | Boss | Project Zulu | 200 | Desert | A boss that can be spawned in (See attached page).He can summon mummies wich will attack the player. | |
Pig Mage | Boss | Better Dungeons | 260 | Nether Cities | Unlike vanilla Pig Zombies, they are always hostile. Attacking it will not aggro the vanilla Pig Zombies. | |
Pelican | Creature | Project Zulu | 20 | Beaches | A flying creature. Drops Talons. | |
Rabbit | Creature | Project Zulu | 10 | Forests | Drops scrap meat and rarely rabbit feet. | |
Rhino | Creature | Project Zulu | 20 | Savanna | Peaceful until attacked. | |
Sandworm | Creature | Project Zulu | 20 | Desert | They camouflage themselves with a skin texture that looks like sand, however is slightly less defined. They change to a dark red once hit or if the player walks too close. | |
Vulture | Creature | Project Zulu | 14 | Desert, Cracked Sand | A flying mob which is hard to reach. |