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+ | '''Swords''' are basic melee items found in [[Minecraft]], with [[Hexxit]] adding more types and variations. There are two types of swords, enchantable swords (including Vanila minecraft and the majority of modpack added swords) and tinkers swords. Non-tinkers tools can be enchanted as usual, using experience and an enchanting table. Tinkers Construct swords can be enchanted, but it seems to be a bug/glitch. Tinkers weapons are upgraded by using appropriate modifiers and materials for it's attack damage, in contrast to regular swords being affected by its level of Sharpness. |
The highest base damage without [[Enchanting]] or cheating are the [[Diamond Giant Sword]] and [[Ender Giant Sword]]{{Verify}}. This does not include tinkers construct swords. |
The highest base damage without [[Enchanting]] or cheating are the [[Diamond Giant Sword]] and [[Ender Giant Sword]]{{Verify}}. This does not include tinkers construct swords. |
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! Image |
! Image |
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− | ! Material !! Damage !! Durability !! Additional Effects |
+ | ! Material !! Damage !! Durability !! Additional Effects/Notes |
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| [[File:Grid_Slime_Sword.png|link=Slime Sword]] |
| [[File:Grid_Slime_Sword.png|link=Slime Sword]] |
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− | | [[Slime Sword|Slime]] || || 11 || |
+ | | [[Slime Sword|Slime]] || || 11 ||Applies Nausea I on target for 0.5 seconds |
− | *Applies Nausea I on target for 0.5 seconds |
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| [[File:Grid_Ghostwood_Sword.png|link=Ghostwood Sword]] |
| [[File:Grid_Ghostwood_Sword.png|link=Ghostwood Sword]] |
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|[[File:Grid_Stone_Sword.png|link=Stone Sword]] |
|[[File:Grid_Stone_Sword.png|link=Stone Sword]] |
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− | | [[Stone Sword|Stone]] || 5 || 131 || |
+ | | [[Stone Sword|Stone]] || 5 || 131 ||Wielded and sometimes dropped by Wither Skeletons |
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|[[File:Grid_Fusewood_Sword.png|link=Fusewood Sword]] |
|[[File:Grid_Fusewood_Sword.png|link=Fusewood Sword]] |
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|[[File:Grid_Livingmetal_Sword.png|link=Livingmetal Sword]] |
|[[File:Grid_Livingmetal_Sword.png|link=Livingmetal Sword]] |
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− | | [[Livingmetal Sword|Livingmetal]] || 6 || 250 || |
+ | | [[Livingmetal Sword|Livingmetal]] || 6 || 250 ||Repairs itself for 2 durability when a soul is collected |
− | *Durability repairs when collecting souls. |
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|[[File:Grid_Ironwood_Sword.png|link=ironwood sword]] |
|[[File:Grid_Ironwood_Sword.png|link=ironwood sword]] |
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|[[File:Grid_Biomass_Sword.png|link=Biomass Sword]] |
|[[File:Grid_Biomass_Sword.png|link=Biomass Sword]] |
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− | | [[Biomass Sword|Biomass]] || 6 || 150 || |
+ | | [[Biomass Sword|Biomass]] || 6 || 150 ||Repairs itself for some durability when blood is collected. 2 for red blood, 4 for green blood, 6 for purple blood |
− | *Durability repairs when collecting blood. |
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|[[File:Grid_Frezarite_Sword.png|link=Frezarite Sword]] |
|[[File:Grid_Frezarite_Sword.png|link=Frezarite Sword]] |
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− | | [[Frezarite Sword|Frezarite]] || 6 || 225 || |
+ | | [[Frezarite Sword|Frezarite]] || 6 || 225 ||Applies Slowness II on target for 1 second |
− | *Applies Slowness II on target for 1 second. |
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|[[File:Grid_Iron_Sword.png|link=Iron Sword]] |
|[[File:Grid_Iron_Sword.png|link=Iron Sword]] |
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|[[File:Grid_Diamond_Sword.png|link=Diamond Sword]] |
|[[File:Grid_Diamond_Sword.png|link=Diamond Sword]] |
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− | | [[Diamond Sword|Diamond]] || |
+ | | [[Diamond Sword|Diamond]] || 7|| |
+ | || |
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|[[File:Grid_Fiery_Sword.png|link=Fiery Sword]] |
|[[File:Grid_Fiery_Sword.png|link=Fiery Sword]] |
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|[[File:Grid_Meteorite_Sword.png|link=Meteorite Sword]] |
|[[File:Grid_Meteorite_Sword.png|link=Meteorite Sword]] |
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− | | [[Meteorite Sword|Meteorite]] || |
+ | | [[Meteorite Sword|Meteorite]] ||8 |
− | + | | 900 ||Has a natural Magnetization I enchantment, pulling in nearby items |
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|[[File:Grid_Kreknorite_Sword.png|link=Kreknorite Sword]] |
|[[File:Grid_Kreknorite_Sword.png|link=Kreknorite Sword]] |
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− | | [[Kreknorite Sword|Kreknorite]] || 8 || 900 || |
+ | | [[Kreknorite Sword|Kreknorite]] || 8 || 900 ||Has a natural Fire Aspect I enchantment, setting mobs on fire for 3 damage{{Verify}} |
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== Giant Swords == |
== Giant Swords == |
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{{For|the full article|Giant Swords}} |
{{For|the full article|Giant Swords}} |
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− | Giant Swords are a variation of the regular swords that will increase the amount of damage done by the normal variant. When guarding with a Giant Sword, damage caused directly by mobs will not be taken (i.e. arrows |
+ | Giant Swords are a variation of the regular swords that will increase the amount of damage done by the normal variant. When guarding with a Giant Sword, damage caused directly by mobs will not be taken (i.e. arrows, creeper explosions, but fire and fall damage are not blocked). |
== Tinker's Construct == |
== Tinker's Construct == |
Latest revision as of 16:15, 3 January 2021
This article is need of a clean-up. You can help out Hexxit Wiki by re-organizing parts of the article, checking grammar and spelling, and doing other helpful things to correct the article.
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Swords are basic melee items found in Minecraft, with Hexxit adding more types and variations. There are two types of swords, enchantable swords (including Vanila minecraft and the majority of modpack added swords) and tinkers swords. Non-tinkers tools can be enchanted as usual, using experience and an enchanting table. Tinkers Construct swords can be enchanted, but it seems to be a bug/glitch. Tinkers weapons are upgraded by using appropriate modifiers and materials for it's attack damage, in contrast to regular swords being affected by its level of Sharpness.
The highest base damage without Enchanting or cheating are the Diamond Giant Sword and Ender Giant Sword(Verification Needed). This does not include tinkers construct swords.
Holding right click will result in most swords blocking, taking half damage. Some swords have special abilities with their right click, and may not reduce damage as expected. If a shield is in the hotbar, you will switch to the shield while attempting to block with the sword, and once released you will return to the sword after a few moments.
Mining
Swords can gather string from Cobwebs faster than any tool (except shears), but they take double durability damage from breaking blocks.
The sword can destroy all other blocks one and a half faster than using something not intended for the block.
Sword Damage List and Effects
Image | Material | Damage | Durability | Additional Effects/Notes |
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Slime | 11 | Applies Nausea I on target for 0.5 seconds | ||
Ghostwood | 4 | 59 | Applies jump boost 99 for 100 seconds | |
Wood | 4 | 59 | ||
Gold | 4 | 32 | Has a lower enchanting cost compared to other sword types. | |
Quartz | 5 | 131 | ||
Darkwood | 131 | |||
Stone | 5 | 131 | Wielded and sometimes dropped by Wither Skeletons | |
Fusewood | 6 | 250 | ||
Livingmetal | 6 | 250 | Repairs itself for 2 durability when a soul is collected | |
Ironwood | 6 | 512 | Has a natural Knockback I enchantment | |
Biomass | 6 | 150 | Repairs itself for some durability when blood is collected. 2 for red blood, 4 for green blood, 6 for purple blood | |
Frezarite | 6 | 225 | Applies Slowness II on target for 1 second | |
Iron | 6 | 250 | ||
Bloodwood | 7 | 350 | ||
Steeleaf | 7 | 131 | Has a natural Looting II enchantment | |
Diamond | 7 | |||
Fiery | 8 | 1024 |
Has a natural Fire Aspect I enchantment, setting mobs on fire for 3 damage | |
Meteorite | 8 | 900 | Has a natural Magnetization I enchantment, pulling in nearby items | |
Kreknorite | 8 | 900 | Has a natural Fire Aspect I enchantment, setting mobs on fire for 3 damage(Verification Needed) |
Bigsword Damage List
Image | Material | Damage | Durability | Additional effects |
---|---|---|---|---|
6 | 250 | Sword does 1-9 splash damage when using the charge-up attack (holding right mouse button). This does more damage the longer the mouse button is held down. This ability uses 2 durability per mob hit with the splash damage. | ||
Diamond Bigsword | 7 | 1561 | Sword does 1-15 splash damage when using the charge-up attack (holding right mouse button). This does more damage the longer the mouse button is held down. This ability uses 2 durability per mob hit with the splash damage. | |
Monking Sword |
6 |
2048 | 6 splash damage when using the charge-up attack (holding right mouse button). This does not need to be charged and will not do more damage if the mouse button is held down longer. This ability uses 1-2 durability per mob hit with the splash damage. |
Crafting
Standard Swords
Standard Minecraft recipes all follow this standard set-up replacing the diamond with the appropriate material. The quartz sword can use any type of quartz block in place of the diamond.
- Note: All Meteorite Tools require iron ingots instead of sticks.
Giant Swords
- For the full article, see Giant Swords.
Giant Swords are a variation of the regular swords that will increase the amount of damage done by the normal variant. When guarding with a Giant Sword, damage caused directly by mobs will not be taken (i.e. arrows, creeper explosions, but fire and fall damage are not blocked).
Tinker's Construct
Note: This section is incomplete.
There are various types of swords that can be created by Tinkers' Construct. It is a completely different type of crafting system than Minecraft's built-in system with crafting tables. There are Broadswords, Longswords, Rapiers, Daggers, Cutlasses, and Cleavers. Tinker's tools are upgraded with modifiers, not by enchantments. To read more about Tinker's Construct, click here.