(Blog post created or updated.) |
(Blog post created or updated.) |
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*Craft Heraldry |
*Craft Heraldry |
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*Battle Gear 2 |
*Battle Gear 2 |
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− | *<s>Tale of Kingdoms</s> |
+ | *<s>Tale of Kingdoms</s> (In-depth RPG mod, meant to be a game-changer, incompatible with lots of stuff) |
− | *Millénaire |
+ | *<s>Millénaire</s> (See above) |
*I would also like qCraft removed from Hexxit. I like qCraft, but it doesn't fit with the theme at all. |
*I would also like qCraft removed from Hexxit. I like qCraft, but it doesn't fit with the theme at all. |
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[[Category:Blog posts]] |
[[Category:Blog posts]] |
Revision as of 21:57, 16 April 2014
I love Hexxit, and I love fighting monsters and bosses and conquering dungeons. But I also think Hexxit would be better if there was some more "technical" magic. So, I suggest adding the following mods to Hexxit. Some are more complicated magic mods, while some add more the the adventure theme.
- Thaumcraft 4
- ARS Magica 2
- Runic Dusts
- The Erebus
Mo' Creatures(Not allowed in public modpacks)- Grimoire of Gaia 2
- Craft Heraldry
- Battle Gear 2
Tale of Kingdoms(In-depth RPG mod, meant to be a game-changer, incompatible with lots of stuff)Millénaire(See above)- I would also like qCraft removed from Hexxit. I like qCraft, but it doesn't fit with the theme at all.